Slay the Spire 2 Early Access Review
The fact that Slay the Spire 2's Early Access debut plays so similarly to the groundbreaking original deckbuilding roguelike makes this one of the easiest recommendations I've ever given. If you never played it, you're missing out and should jump into its turn-based combat immediately if the concept is remotely appealing to you; if you've sunk 1,000-plus hours into the original like I have, the sequel's new character classes and extensive reworking of the founding trio make going up against its even tougher bosses feel refreshed and less predictable. On top of that, the novel co-op mode gives us a new way to play and share all the thrilling highs and tragic lows of a great run. It may not be the most ambitious sequel when it comes to reinvention, but this is an excellent reinvigoration of a brilliant game. After a week of playing, I've now clocked a little over 43 hours of Slay the Spire 2 and have completed full, three-act runs as each of its five classes – ...