Former God of War Dev On the Use of AI in Games Development: “If We Don’t Embrace It, We’re Selling Ourselves Short”
There’s no question that one of the biggest talking points during last week’s Gamescom Asia x Thailand Game Show came out of Dead Space creator Glen Schofield’s opening keynote address, regarding his plans to “fix” the industry in part via the use of generative AI in games development . In addition to speaking with Schofield , IGN managed to get some time with another industry veteran, Meghan Morgan Juinio, to ask for her thoughts on the controversial practice that has previously been met with anger from Call of Duty fans , but also major support from games industry executives like EA CEO Andrew Wilson . “I think if we don’t embrace it, I think we’re selling ourselves short,” said Juinio, who recently vacated her role as director of product development at Santa Monica Studio after 10 years and two hugely successful God of War games. “AI is a tool, and something that will augment us. At least for right now, that’s how I see it. It’s going to evolve whether you’re onboard with it or n...