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Showing posts from July, 2022

Enter for your chance to get Sonic Origins for free!

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If you are like me and are a child from the 90s you probably remember the Sonic games quite fondly. You also try really hard not to think about how long ago the 90s really were... but I digress...   Now is your chance to relive (or perhaps live for the first time?) the classic collected adventures of Sonic The Hedgehog, Sonic The Hedgehog 2, Sonic 3 & Knuckles, and Sonic CD in the newly remastered Sonic Origins !   We have 20 codes to give away so, for your chance at one, all you have to do is enter below and submit your console choice. Extra entries are available with one daily entry option as well.  Enter until 11:59 PM CST on August 10th, 2022. Sonic Origins is rated E for everyone. Minors will need their parents' permission to accept the prize. Full rules are available below. Good Luck!   No Cookies? Click to enter the Sonic Origins Sweepstakes from Game Informer https://ift.tt/6wZu5eo via IFTTT

There are of course nude Sephiroth mods for Final Fantasy 7 Remake

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Final Fantasy 7 Remake is a great game given a mediocre PC port, but even though there aren't many graphics options and you'll need a controller to play the darts minigame if not the entire game, playing on PC has one undeniable advantage: mods. There are just under 1,000 mods for Final Fantasy 7 Remake on NexusMods and while the 4K hi-poly nude Tifa mod has been downloaded 78,400 times already because of course it has, let this serve as your PSA that Final Fantasy modders remain horny for Sephiroth as well. FF7's beloved bishi and classic example of the "silver hair means you're evil" anime cliché, Sephiroth has been remade by Remake's modders several times. There's the tasteful Shirtless Sephiroth by gatto tom, and Sexy Sephiroth by luxos, who wears an armored jockstrap. If you want to see the full monty, luxos is also responsible for the Nude Sephiroth mod, which offers different files so you can choose combinations of its four penis sizes and

Five new Steam games you probably missed (August 1, 2022)

On an average day about a dozen new games are released on Steam. And while we think that's a good thing, it can be understandably hard to keep up with. Potentially exciting gems are sure to be lost in the deluge of new things to play unless you sort through every single game that is released on Steam. So that’s exactly what we’ve done. If nothing catches your fancy this week, we've gathered the  best PC games  you can play right now and a running list of the  2022 games  that are launching this year.  Bear and Breakfast Steam‌ ‌page ‌ ‌ Release:‌ July 28 Developer:‌ Gummy Cat Launch price:‌ ‌$20 |‌ ‌£15.49 ‌|‌ ‌AU$28.95 Here's a chill management game about running a bed and breakfast. Oh, and you're a bear. This enterprising teenage bear has found a shack in the woods and wants to convert it into a serviceable place for accommodation. So you'll be plotting out your little bed and breakfast, decorating it, and most importantly, keeping your short term tenan

Great moments in PC gaming: Editing rules.ini to make Red Alert guns shoot lightning

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Great moments in PC gaming are bite-sized celebrations of some of our favorite gaming memories. Command & Conquer: Red Alert (Image credit: Virgin) Developer: Westwood Year: 1996 Some mods take years to complete, improving the base game so much they become the default way to play, or making it a platform for something totally new. Other mods, however, involve typing the word "TeslaZap" into a text file and saving it. Both are good. I'm actually talking about an .ini file in this case, but an .ini file is just a text file used to store configuration variables for executables to read. Some PC games, especially older ones, use .ini files to store things like a user's control or graphics settings, or game variables. Finding "config.ini" in a game's install directory used to be a little exciting, because it meant you might be able to change something that wasn't in the settings menu, and you never knew what that might be. It was rar

The internet's GTA 6 takes are so bad they brought Shitty Gamer Takes back from death

Rumor has it that Grand Theft Auto 6 will let you play as a woman . And a man. According to a report published by Bloomberg , the protagonists will be "a pair of leading characters in a story influenced by bank robbers Bonnie and Clyde" and the woman will be "Latina". The internet responded to this in its usual calm and considered manner. Ha ha, no, people lost their damn minds. The Twitter account Shitty Gamer Takes used to bless/curse us by uncovering the and highlighting videogame discourse at its worst— speedrunning demonstrates a lacking work ethic being just one memorable example. After six months of dormancy, it was revived for this special occasion because there are people out there convinced that if the next Grand Theft Auto does include a playable woman it will be " GTA 6, The Woke Edition " and that Rockstar has " ruined gta with this woke stuff ". Which seems like a heck of a reach based on what is, again, merely a rumor. pic.

Here's a neat Minecraft model restoring a ruined castle to its former glory

Xbox has partnered with preservation society National Trust and some British creatives to make a Minecraft model of Corfe Castle. The rather complex, impressive build was sponsored by Xbox UK as part of the National Trust's festival of archaeology, encouraging people to create "their own version of the ruin using the foundations."   To that end, this first build was done by a YouTube video maker named Grian, whose work is highlighted in the video above and on YouTube. By working off of historical photos and consulting with an expert, then combining Minecraft build expertise with a bit of artistic license, Grian creates a build that highlights the most interesting features of Corfe Castle, like its historical octagonal tower and miniature palace, or "Gloriette." Which, as I understand, is kind of like a medieval kingly version of the Victorian folly. "Grian has done a brilliant job restoring Corfe Castle to its former glory. He not only accomplish

Someone Already Built P.T. in Halo Infinite's Forge... Before the Mode Is Even Out

Halo Infinite's much-anticipated Forge Mode has yet to be released, but that hasn't stopped @DeathTempler from recreating P.T.'s terrifying hallway in an early version of it. As reported by PC Gamer, certain players like Death Templer have found a way to access an unfinished version of Halo Infinite's Forge Mode in the latest co-op campaign test flight and it has given these creators some powerful tools to create some impressive pieces of work. You can watch a walkthrough of P.T.'s hallway in Halo Infinite's Forge Mode by clicking here, and you can see that the newest iteration of Forge allows for much more customization, better lighting options, more varied sound effects, and more. This is only the beginning for Death Templer's mission to recreate P.T., as he has a goal to "make PT so well in Forge one day, it prompts a cease and desist from Konami." PC Gamer notes that players should avoid trying to access Forge mode and wait for the

Spacewar!, the First Known Video Game Ever Made, Is Now Playable on Analogue Pocket

Spacewar!, the first known digital video game ever made, is now available on the Analogue Pocket thanks to the new PDP-1 Core developed with openFPGA. FPGA, or field-programmable gate array, is a type of integrated circuit that can be reconfigured after it's manufactured. openFPGA, on the other hand, is the "first purpose built, FPGA driven hardware and ecosystem designed for 3rd party development of video game hardware." It was also "created specifically for preserving video game history." Spacewar! is obviously a big part of video game history and a 3rd party developer has "painstakingly recreated" the game released on the PDP-1 in 1962 by developers at MIT using public domain open source code for openFPGA. Using openFPGA, a 3rd party developer “Spacemen3” recreated the PDP-1 and Spacewar! using the original source code in the public domain. You can play it today on Pocket with openFPGA by following this guide here: https://t.co/XFS3ARmaUe p

Dr. Disrespect's game is called Deadrop, watch some early gameplay footage

Midnight Society, the development studio founded by Dr. Disrespect, has revealed the name and some background details about the multiplayer FPS formerly known as Project Moon. It's called Deadrop, and according to the Midnight Society website , it's set in the year "2020.b", when self-governed megastructures called Refiner States turn toxic atmospheric pollutants into a valuable addictive substance called "space dust". The summary goes on: "Once Government-owned facilities, the lucrative 'DUST' trade has now led to the forced occupation of the REFINER STATES by competing factions fighting for control of the towers and the resources inside." Players will presumably take the role of members of those factions, the Skins and Syns, who fight each other and the Cleaners who currently control the Refiner State skyscrapers. A "vertical extraction shooter", Deadrop will be about collecting gear and resources as you fight your way up

What's the greatest length you've gone to get a game to run?

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THE PCG Q&A Find all previous editions of the PCG Q&A here . Some highlights: - What do we want from Fallout 5? - What game are you glad you waited to play? - How many save files do you keep per game? Thank Gordon we're past the days of needing boot disks and understanding conventional memory and how to free up more of it just to play games on PC. That doesn't mean it's always easy to get games running nowadays, whether because your hardware is south of the minimum requirements, or you want to play an older game that'll only run in a virtual machine or emulator. Maybe you've used a VPN to play an online game that's not available in your territory, or had to revert to a previous that was compatible with your setup. Heck, maybe you  rebuilt a 1998 PC just to play Half-Life , or  built a tiny PC for playing classic console games . What's the greatest length you've gone to just to run a game? Here are our answers, plus some from our forum

Before FEAR and No One Lives Forever, Monolith made an action game where Ice-T played a psychic

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From 2010 to 2014 Richard Cobbett wrote Crapshoot, a column about rolling the dice to bring random games back into the light. This week, a game that wanted to play its cards right, but did not. Blizzard may have taken the world by storm with its World of Warcraft CCG Hearthstone, but that's far from the first attempt to merge worlds and cards. Obviously. There was Scrolls, several Magic: The Gathering games, EA's Battle Forge, and a few more. Go back to 2000 though, and there was this little action game/CCG hybrid, which I would snarkily refer to as Sanity: Pointless Subtitle if every screen in the actual game didn't make it clear that its true name is simply "Aiken's Artifact". Is big selling point was "Starring Ice-T". And Monolith wondered why it didn't sell... I'll be honest, I'd forgotten how strange this game was. The basic idea was to merge a kind of action-RPG style with collectible cards, with a few given away for fr

Counter-Strike's famous Door Stuck video has been hijacked by copyright fraud

One of the most famous Counter-Strike videos of all time has been hit with the inevitable bogeyman of YouTube: Somebody's copyright claimed it that doesn't own it. The 35-second video has been a perennial joke in the CS scene since it was uploaded in 2007, and even has a spray in CS:GO dedicated to it.  In the clip, a knife-swinging player trolls their teammate—who is rapping Snoop Dogg and Pharell's Drop It Like It's Hot into voice chat over a very grainy 2007 microphone. Following the other player around and swinging his knife, original uploader Kinetik001 gets them stuck in a door. They proceed to absolutely lose their mind and start yelling a lot, simply screaming "Door Stuck!" as all logic, reason, and capability fails them and they result to extremely 2007-era FPS insults. Both are subsequently killed by the enemy team, but not before the dude stuck in the door bags a kill. "Yo, I'm adding this guy to friends," says the last voice on

Check out this sick Half-Life x Metal Gear Rising: Revengeance crossover animation

Foundational FPS Half-Life and Platinum Games' 2013 Metal Gear character action game, Rising: Revengeance go together like… huh, I actually never thought they go together like anything until now. Komegatze , an animator on the ambitious Half-Life: Alyx mod, Levitation , recently flexed his artistic muscles to cross the sober, moody FPS with the bombastic cyborg ninja sim in a 40-second animation . The video reinterprets the infamous end to MGRR's tutorial boss , where cyborg ninja Raiden flings a building-sized mecha into the air, slicing it to pieces before it can hit the ground. Komegatze replaces classic video game twink Raiden with fiction's deadliest PhD, Gordon Freeman, here chopping up one of Half-Life 2's biomechanical Striders with his trusty crowbar. The whole thing is, naturally, accompanied by Jamie Christopherson's iconic " Rules of Nature " from the Rising: Revengeance soundtrack. All joking aside, it's amazing to see how much the

Game Scoop! 684: The KOTOR Remake Is Frozen in Carbonite

Welcome back to IGN Game Scoop!, the ONLY video game podcast! This week your Omega Cops -- Daemon Hatfield, Justin Davis, Mark Medina, and Colin Stevens -- are discussing GTA 6, the KOTOR remake, Meta Quest 2, Stray, Live a Live, and more. And, of course, they play Video Game 20 Questions. Watch the video above or hit the link below to your favorite podcast service. Listen on: Apple Podcasts YouTube Spotify Stitcher Find previous episodes here! from IGN Video Games https://ift.tt/WKt9ENd via IFTTT

BattleTech has grown into a sprawling, must-play mech war sim

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Harebrained Schemes pulled off something special when it released BattleTech back in 2018. It was a tight, satisfying squad tactics game with giant robot tanks, delivering customization, book-balancing mercenary management and lots of laser-induced explosions. Our own Chris Thursten scored it a very respectable 85 , and things only improved with patches and DLC. That alone should be plenty of reason to pick it up and play it. But some fans (myself included) felt it was a little limiting. While it captured a lot of what made the original ‘80s tabletop game great, it felt a bit restricted in scale. Why am I only deploying four mechs, and with arbitrary tonnage limits when I’m not having to track armor levels on paper? Why do light mechs fade into uselessness? Why does it feel like I’m running a Pokémon team instead of a private army? Enter the BattleTech mod scene. Over the past four years, they’ve done a Reverse Ikea on the game, taking it apart and then somehow reassembling it with

Witcher 3 veterans announce a multiplayer stealth-action game set in feudal Japan

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In 2021, CD Projekt successfully crowdfunded a Witcher-based manga called The Witcher: Ronin that reimagines Geralt and the gang in feudal Japan. Now former members of CD Projekt are looking to take it one step further by launching a studio called Dark Passenger that's working on an all-new online action game set in—you guessed it—feudal Japan. Dark Passenger's co-founders, Jakub Ben and Marcin Michalski, both worked on The Witcher 3: Wild Hunt and its expansions as part of CD Projekt, Ben as a cinematic artist and art team coordinator and Michalski as environmental artist; Michalski later served as senior artist on Gwent and Thronebreaker. They were also "outsource partners" on Cyberpunk 2077 through the Realtime Warriors studio, which created in-game television cinematics. The Dark Passenger project—which doesn't yet have an official title—will be their first standalone game: A first-person perspective online multiplayer game supporting PvP and co-op PvE,