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How to Play the Tomb Raider Games in Chronological Order

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Tomb Raider has a chartered history, with Lara Croft delving into ruins and tombs all over the world. Overcoming any and all obstacles set in her path, Lara has elevated herself into an exclusive and lauded pantheon of iconic video game protagonists. Now that we know that not one but two Tomb Raider games are on the way, we’ve created a chronological list of every game released so far. There's never a bad time to start (or restart) your spelunking adventures from the very beginning. Jump to : How to play in chronological order How to play in release order How Many Tomb Raider Games Are There? A total of 20 Tomb Raider games have been released. These games are split over three different timelines, each distinct from one another, offering different plotlines and a slightly different spin on Lara and her supporting cast. 14 of these games have been released for home consoles, 6 also supported handheld portable consoles, and 6 were supported on mobile devices. Tomb Raider: The Prophec...

Marvel's Wolverine Is Now Available to Preorder on Amazon

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Update : Amazon has removed the price and option to preorder the game on its product page. Expect preorders to open up again after the State of Play livestream. Marvel's Wolverine is hands-down the most anticipated PS5 exclusive of 2026. We finally got a fresh look at the game during Sony's latest State of Play broadcast , and now it is officially up for preorder at Amazon for $69.99. The game launches on September 15, 2026 for PS5, with no PC release date planned for the future. Marvel's Wolverine - Standard Edition Get it at Amazon - $69.99 (Price removed) Get it at GameStop - $69.99 (Not available yet) Get it at PlayStation - $69.99 (Not available yet) What Is Marvel's Wolverine? The latest State of Play gave us our first look at gameplay for Insomniac's highly anticipated game, which is absolutely worth watching before you buy. The biggest difference between this game and Insomniac's popular Spider-Man games is that Wolverine is a narrative driven, line...

Maverick Games’ New Open-World Driving Game Will Be Revealed in Under 12 Hours

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Independent studio Maverick Games, founded by former Forza Horizon 5 creative director Mike Brown, will finally be revealing its new AAA open-world action-driving game on June 2, at 11am London BST (6am EDT / 3am PDT / 8pm AEST). The Maverick Games team has been hosting a countdown livestream over the past week from within a modified Fiat Multipla that has been placed inside the Leamington Spa-based studio. The team has revealed a small series of screenshots to date, along with several clues relating to possible features and a potential location. Earlier this year, Amazon backed out of the publishing deal it had with Maverick Games for its untitled racer . Fortunately, this didn’t prove to be the end of the road for the project, with Brown quickly confirming on social media that development was continuing to progress strongly and that the game’s announcement was still coming. Maverick Games was founded in 2022 following the departure of a number of staff from Forza Horizon developer ...

Subnautica 2 Dev Addresses 'Misunderstanding' Around Decision Not to Let Players Kill Predators

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Subnautica 2 design lead Anthony Gallegos has opened up about the reaction to Unknown Worlds’ decision to prevent players from killing predators in the underwater survival game, explaining the developers’ true intent. Not being able to kill fish in Subnautica 2 is the game’s hottest topic, and while Unknown Worlds has promised to add “mitigation” to the game so you can better deal with predators , it will never allow you to kill them. Ahead of Subnautica 2’s early access launch, Unknown World spoke about not wanting players to conquer or dominate the underwater environment, insisting it wouldn’t feature tools that would let them slay anything that gets in their way. "We aren't a killing game," level designer Artyom "Artie" O'Rielly said in the Subnautica Discord . "Go play Sons of the Forest or something if you want to kill." That comment, among others, rubbed some Subnautica 2 players up the wrong way, and came to dominate the no killing fish dis...

Video Games Could Have Movie-Style Product Placement to Counter Rising Costs, Ex-Dragon Age Boss Says

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As big budget video game development gets more costly, including TV and movie-style product placement could help make up the shortfall, BioWare's former Dragon Age boss Mark Darrah has said. In a lengthy video discussing the future of video game monetization, Darrah noted the rise of AAA games including live-service elements to ensure owners kept playing — and paying — long after release. Many video games rely on post-launch content or live-service elements to ensure projects earn back the huge sums of money spent developing them in the first place, with big budget games now regularly costing hundreds of millions to make. But not every game can succeed with these models, Darrah said, meaning that there needed to be other ways for developers to pay the bills. "My understanding is the live-action Smurfs movie paid for itself entirely through product placement," Darrah said, "so the movie was effectively made for zero dollars simply through the sale of product placemen...

New Warhammer 40,000 Cinematic Stuns Fans With Official Look at the Emperor

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Games Workshop just threw a grenade at the Warhammer 40,000 community with a stunning cinematic that shows the Emperor of the Imperium sitting on the Golden Throne — the first official look at the Master of Mankind in the current setting for years. The Warhammer 40,000 setting is built upon a galaxy-shaking civil war that took place 10,000 years earlier, called the Horus Heresy. It ended with the Emperor finally defeating his Chaos-fueled Primarch son, Horus Lupercal, and save the Imperium of Man from destruction, but at a terrible cost: the near-death Master of Mankind was interred upon the Golden Throne as a carrion Emperor sustained by the daily sacrifice of thousands of psykers. The iconic art of the God-Emperor by John Blanche, below, is seared into every Warhammer 40,000 lore fan’s mind. This is how the Emperor looks in the 41st millennium: grim, dark, and barely there at all. But is this actually how the Emperor looks? We rarely see official art of the Emperor in the current set...

Factorio Set for Its Last Major Update, a Decade After Launch

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Factorio is set for its last major update soon, developer Wube Software has announced in a blog post . The influential strategy game about building and creating automated factories launched on Steam in early access form in February 2016, before launching proper in August 2020. It is a huge hit for Wube, one of those eternal Steam games with addictive gameplay mechanics, complex systems, and near infinite replayability. Factorio, which has seen superb support over the years, is credited with popularising the factory-building and automation genre on PC, and retains an ‘Overwhelmingly Positive’ user review rating on Valve’s platform. "I can’t imagine how different Steam gaming landscape would have been if there was no Factorio," John “Bucky” Buckley, communications director and publishing manager for Palworld developer Pocketpair, said in a post on social media . "Thank you for making an incredible game!" Managing expectations on the scope of the 2.1 update, Wube said...