Doom: The Dark Ages - Revelations Review So Far
After just five or so hours with Revelations so far, I already feel confident saying that the new combat elements it brings to the table make the encounters in this DLC the very best Doom: The Dark Ages has to offer. We didn’t get early code for this expansion, so my full review isn’t ready quite yet – I still need to finish up the last third of the campaign and then check out what seems to be a fairly robust endgame. But the new Chain Spear and refreshed mobility of Revelations have it inching ever closer to the stratospheric heights of Doom Eternal , which is already enough for me to confidently tell any fellow Doom heads that Revelations is a must-play. This DLC’s story picks up right where the main campaign left off, and while you can technically jump straight into it first, you’ll be missing out on some pretty necessary context if you do. Of course, you don’t need much context to enjoy blasting a hole in Hell Knight with the Super Shotgun or jamming a spear through a Mancubus’ sk...