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Showing posts from October, 2024

Halo Infinite Is Officially Getting a Third-Person Mode This November

In some major (and pretty surprising) news for Halo fans, Halo: Infinite is finally getting a third-person mode this November. 343 Industries announced the news on Friday during a Forge panel at the 2024 Halo World Championship . For those who aren't at the event, the announcement was also posted on X/Twitter, including a bit of work-in-progress footage of third-person mode in action: Experience a new way to play! 3rd Person Mode is coming to Halo Infinite this November 🔥 pic.twitter.com/WkDkGLx8fF — Halo (@Halo) October 4, 2024 As fans will know, this marks the first time a third-person mode has ever been officially offered in a Halo game. Senior community manager John "Unyshek" Junyszek and Skybox Labs senior software engineer Colin Cove offered a bit more information at the Halo World Championship panel, saying they'll be starting with third-person Firefight mode in a future update, "but we also have the ability to do in PvP and control it in Forge,&

SpongeBob SquarePants: The Patrick Star Game Review

Always the bridesmaid but never the bride, SpongeBob’s sleepy sidekick, Patrick Star, has often been overlooked in favour of his over-the-top neighbour – at least in the world of video games. That hasn’t stopped him from making a home in our hearts, though, so I was riding high when I learned the enigmatic starfish was finally being thrust into the limelight… but then the emotional rollercoaster dipped back down as I discovered SpongeBob SquarePants: The Patrick Star Game is little more than a sea of uninspired minigames and repetitive activities that waste almost all of its obvious potential, outside of a boatload of cute references to the show. Stepping into the flowery shorts of Patrick himself, you embark on a six-hour sandbox platforming expedition through a thoughtfully recreated Bikini Bottom. In addition to having a dedicated burp button, Patrick can pick up items with either hand and fall asleep on command, turning the invertebrate into a possessed bowling ball that you can

Starfield: Shattered Space Review

After the fast-travel extravaganza that was Starfield’s base campaign, I very much approve of the way its Shattered Space DLC course-corrects to make the new Va’ruun homeworld location feel much more like Bethesda’s previous open worlds. This planet is host to a substantial chunk of new quest content revolving around a long-winded but not uninteresting story about a futuristic theocracy that dangerously mingles science and religion despite their obvious conflict. That said, this first expansion is not terribly ambitious, either. It doesn’t introduce any significant new features that refresh anything you’ll do once you hop in your ship and leave this planet in a way similar to, say, the Dragonborn expansion did for Skyrim. Not every expansion can be so bold, of course, but those that aren’t miss an opportunity to leave a lasting, revitalizing mark on a replay of a big RPG like this, and limit themselves to a flash in the pan. After dusting off my save, my level 46 Starborn passed thr

Star Wars Outlaws Title Update 1.2 Starts Road to Recovery With Improved Performance and Large Number of Fixes

Ubisoft and Massive Entertainment have deployed Star Wars Outlaws update 1.2, bringing a host of performance and gameplay enhancements on console and PC. The publisher laid out everything new in title update 2 in a post on its website . It’s the latest in a series of title updates that includes a long list of tweaks to the visuals as well as some squashed bugs. Ubisoft says the batch of additions to its open-world sci-fi video game were included with fan feedback in mind, adding that it is “dedicated to listening closely” as post-launch support for Star Wars Outlaws continues. Topping the list of more notable changes is that the stealth experience has been ironed out. That means adjusted AI detection, tweaked NPC locations and positioning, and more are here to ensure sneaky smugglers have a more enjoyable experience. Players will also notice that it’s easier to control Kay Vess when she’s on a speeder thanks to an improved camera and speeder response time. The update also lists s

Konami Says Remaking Metal Gear Solid 1 Would Be Harder Than Metal Gear Solid 3: Snake Eater

Konami has said remaking the first Metal Gear Solid would be much more complicated than its incoming remake of Metal Gear Solid 3: Snake Eater. In an interview with Famitsu translated by Genki on X/Twitter , Metal Gear Solid series producer Noriaki Okamura didn't shut down the possibility of other remakes but made clear they wouldn't be coming anytime soon. This is because a remake of the first Metal Gear Solid, alongside the original two Metal Gear games released for the MSX2 and Nintendo Entertainment System, would require the creation of many brand new elements. Remaking the third game as Metal Gear Solid Delta: Snake Eater ( officially Metal Gear Solid Δ: Snake Eater ), was seemingly much simpler, and previews for the game have already noted that it's practically a one-for-one remake with little deviation. "Metal Gear Solid Delta seems more like a very shiny HD remaster than the elegant remake it could have been," IGN said in our preview . "It’s a

God of War Ragnarok 'Please Shut Up' Mod Turns Off All Companion Puzzle Hints

God of War Ragnarok is now available on PC and, while Sony itself released an option to tone down puzzle hints from companions, one fan has released the Please Shut Up mod to cut them altogether. Though 2022's God of War Ragnarok was incredibly well received, selling a whopping 11 million copies in less than three months and earning a 10/10 in IGN's review , one gripe players had was with companions throwing out puzzle solutions before players had a chance to solve them themselves. Sony took action almost two years later by releasing a feature that would "reduce the frequency" of these hints, but this is only available in the PC version for now . NexusMods user Mophead01 said these changes did "little to resolve the problem," however, so made the Please Shut Up mod to remove more than 1,500 lines of dialogue. "Tired of companions telling you things you already know?," asks Mophead01. "Tired of the game treating you like a child if you

Throne and Liberty’s First Post-Launch Patch Includes Bug Fixes for the UI, Settings, and Performance Improvements

Throne and Liberty developer NCSoft has released the Amazon Games-published MMO’s first post-launch patch, 1.1.0. It includes bug fixes for the user interface and settings, and performance improvements. It's worth noting that on PS5 specifically, patch 1.1.0 makes optimizations to reduce screen tearing issues, and on Xbox Series X and S, it increases the resolution of the world map. Throne and Liberty got off to a huge start on Steam this week , with a peak concurrent player count of 326,377 putting it behind only Valve’s own Dota 2 and Counter-Strike 2, and the evergreen Banana. While Throne and Liberty also launched on PlayStation 5 and Xbox Series X and S, Sony and Microsoft do not make player numbers public. Its early performance is all the more impressive in light of mixed reviews, most of which have focused on its server issues and microtransactions. Originally billed as a Lineage sequel, Throne and Liberty is described as a free-to-play MMO with PvE and PvP set in a dy

Blizzard Releases Game-Changing Diablo 4 Patch Notes for 2.0.1 and 2.0.2 Ahead of Vessel of Hatred’s Launch

Blizzard has detailed what to expect from Diablo 4 ’s upcoming Vessel of Hatred expansion and Season 6 Hatred Rising, and published the patch notes for both the 2.0.1 and 2.0.2 updates ahead of launch. The patch notes for both updates, below, contain a long list of changes coming to Blizzard’s record-breaking action role-playing game alongside Season 6, called Hatred Rising, which kicks off October 7 at 4 pm PDT. Vessel of Hatred, Diablo 4's first expansion, officially goes live alongside Season 6 on October 7 at 4pm PDT globally. During a pre-launch livestream, developers from Blizzard outlined the post-patch 2.0 Public Test Realm (PTR) changes, which touch on everything from progression and itemization to class balance and Runewords. Character level adjustments include Paragon Point increases, Torment difficulty updates, and Glyph upgrade changes. Season of Hatred Rising sees the introduction of Realmwalkers (Diablo 3 players will be familiar), gargantuan heralds of Hell