Hideo Kojima Talks Death Stranding 2: On the Beach: 'I’m Just Really Happy We Can Finish Making the Game'
It's been a while since videogames were more than just action-filled, nerve-wracking experiences. Metal Gear Solid mastermind Hideo Kojima's Death Stranding established the two opposites of division and connection as its themes during a pre-pandemic world, and its highly conceptual story structure and innovative delivery- centered movement mechanics blew open new possibilities. Now in its sequel, Death Stranding 2: On the Beach , he poses the same question in an even more complicated form: "Should we have connected?" With its June 26, 2025 release quickly approaching, we wanted to know what kind of position Kojima had taken when creating its story now that the divisions in our world only continue to grow. The development of Death Stranding 2 proceeded under the unprecedented circumstances of the Covid pandemic. How exactly did Kojima reconsider the meaning of "connection" and reconstruct it while being forced to reckon with his understanding of technolog...