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How to Play the Metal Gear Solid Games in Order: The Full MGS Timeline

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Whether it’s Snake’s elevator ascent to the rainy cliffs of Shadow Moses or the climactic battle between student and mentor in the final moments of Snake Eater, Hideo Kojima and Konami’s epic spy thriller franchise, Metal Gear, is home to some of gaming’s most iconic moments. Telling a story that spanned multiple console generations and pushed the creative capabilities of video games to their limits, Solid Snake and Big Boss’ adventures are legendary, so much so that many claim they’re among the most important releases the medium has ever produced. Back in 2015, Metal Gear Solid V: The Phantom Pain seemingly ended the franchise for good, with Kojima leaving Konami and the Metal Gear Solid IP behind to form his own studio. However, Konami has started resurrecting the series through re-releases and remakes, like Metal Gear Solid Delta: Snake Eater coming out later this year. With so many new players experiencing this world of undercover espionage, shady government conspiracy and gruf...

What's Your Favorite Elder Scrolls Memory?

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Bungie Reveals All Details of Marathon's First Raid, Cryo Archive; Goes Live on March 20 and Weekends Only

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Bungie has been teasing the fourth map in its recently released extraction shooter, Marathon – but it's not just another open region for looting gear, getting into fights, and extracting. Cryo Archive will be players' first taste of a raid-like instance in Marathon (and actually exploring the UESC Marathon ship), which will contain gameplay mechanics similar to ones seen in Destiny raids such as puzzles, in-match events, and evolving sequences of objectives. Bungie outlined everything you need to know about Cryo Archive in a recent blog post ahead of it going live on Friday, March 20 (and only available on weekends). The team also just dropped a teaser trailer that shows gameplay in Cryo Archive, which looks to be a cold and hostile section of the ship filled with rogue UESC bots that are sure to mess you up. You can watch the trailer below and listen to the dulcet tones of one Ben Starr (Verso in Clair Obscur, Clive in Final Fantasy XVI), presumably voicing the omnipresen...

"It's Re-Rendering the Game!" – It Turns Out Game Artists Don't Love DLSS 5, Despite Nvidia's Claims

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Nvidia revealed DLSS 5 earlier this week, working neural rendering into its AI technology suite for graphics cards. The company claimed that game developers were on board, despite some of the drastic changes it seems to make to the game's aesthetic – especially Resident Evil 5. Both Assassins Creed Shadows and Resident Evil Requiem were used to show off the new technology, but it seems like the art teams for Ubisoft and Capcom, respectively, didn't know about it until the trailer debuted, with a developer from the former telling Insider Gaming, "we found out at the same time as the public." Capcom's art team was particularly shocked and worried by Resident Evil's trailer, given the company's anti-AI stance with previous Resident Evil games. The Capcom art team definitely wasn't alone in its reaction to the technology. Animator Mike York, who has worked on wide variety of games, including Death Stranding 2 , streamed a reaction to Digital Found...

1348 Ex Voto Review

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From its gorgeous landscapes, gripping acting, and historically inspired combat animations, 1348 Ex Voto makes a strong first impression in its opening moments, seeming to promise something bold is about to follow. It doesn’t live up to that promise at all, however, quickly abandoning the interesting bits of its story and leaning most of its gameplay on shallow and shoddy combat and mission structures. Even it’s beauty is compromised by bugs and glitches that make playing through it a burdensome vow to keep. The story of Aeta, the knight errant we pilot through this blood-soaked Black Plague-era hack-and-slash, and her charge Bianca is a bit of a mess. On the whole, it's pretty straightforward: Bianca is meant to be shipped off to a convent because her low-born parents can’t afford to raise her anymore – but before that happens, their village is sacked, Bianca is kidnapped, and Aeta pursues the bandits to get her back. It’s played like a standard damsel-saving endeavor for most ...

Crimson Desert Discussion

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Vice Plots Payday Movie and TV Projects as Part of New Partnership With Starbreeze

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Vice Studios could soon help Chains, Dallas, Hoxton, and Wolf break into the movie and TV business after acquiring the film and television rights to the Payday franchise. The company behind Gangs of London announced it was laying the groundwork to bring the popular video game franchise to a new medium as part of a partnership with Starbreeze Entertainment today. No details regarding how the pair will translate co-op heist gameplay for new audiences were revealed, suggesting it will be a while before plans materialize. “PAYDAY has a world that is bigger than the game itself,” president of Vice Amy Powell said in a statement. “There’s mythology behind the masks and a crew of characters with real history that is incredibly exciting to explore. Partnering with Starbreeze Entertainment, we’re excited to build that universe and see how far it can go on screen.” Payday got an explosive start when its first game, Payday: The Heist, launched for PlayStation 3 and PC in 2011. Set around f...