Screamer Review
Screamer isn’t subtle. Screamer is neon-soaked, maximum volume arcade racing that requires both the finesse of Wipeout and the tactics and aggression of Mario Kart, where dicing for position demands that you think offensively and defensively at all times. Requiring the use of both sticks to fling your car around corners – plus actively shifting the semi-automatic transmission at the perfect time to build crucial boost energy – it’s also a fascinatingly busy racing game. Confidently different, Screamer makes a good case for itself in a genre rarely recognised for a great deal of innovation, despite being let down on occasion by a few dud tracks that slow the pace too much, some unbalanced missions in its central tournament mode, and no clear characters to really care about in its story. Screamer’s twin-stick racing mechanics see the right stick used to dictate drift angle by swinging out the rear. The pendulum-like effect is a little overly pronounced in a few of the cars – which ...