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Every LEGO Game on the Nintendo Switch in 2026

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The collaborative relationship between LEGO and Nintendo, two world leaders in family-friendly entertainment that operate in the adjacent realms of toys and games, began with the 1999 release of LEGO Racers on N64. At least one LEGO game has been released on a Nintendo platform nearly every year since, and multiple Nintendo-themed LEGO sets have been released each year since they debuted in 2020. The LEGO-Nintendo synergy has persisted through the Switch era, and with the Switch 2 now out in the wild, we’re looking back on the legacy of LEGO on the Switch. How Many LEGO Games Are There on Nintendo Switch? As of 2026, 19 LEGO games have been released on Switch , from LEGO Undercover City in 2017 to the most recent LEGO Party! game in 2025. Of the 19 games, nine are LEGO originals and 10 are licensed collaborations with other intellectual properties. Every LEGO Game on Switch (Ordered by Release Date) LEGO City Undercover (2017) In April 2017, one month after the console’s lau...

Deals for Today: MTG Price Watch and a huge RTX 5090 Alienware Discount

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Magic: The Gathering sealed product is making waves at big box retailers and TCGPlayer, but who has the best prices this week? Well, both Amazon and secondary marketplace TCGPlayer have their bargains, so I’ve noted the best deals down to save you looking, as well as the other best deals of the day. TL;DR: Deals for Today Alienware has just dropped a massive discount on their NVIDIA GeForce RTX 5090 build, coupled with one of the best gaming processors on the market right now in AMD Ryzen 7 9800X3D. Looking for a cheap and cheerful deal instead? How about two 6.6ft braided USB-C cables that can handle up to 240W for the price of a coffee? Thought so. Coming in at the product you didn't know you needed today is a cordless air duster for easy cleaning of desks, PCs, fans and more that's currently half off from $39.98. Let's get into it: MTG: Cheapest at Amazon Amazon is putting out some decent pricing, with my favorite pick here being the "Game Edition" of C...

Every Final Fantasy Game on the Nintendo Switch and Switch 2 in 2026

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When you have a series that's consistently gotten new games for almost 40 years, you have to think about how younger generations will be able to play them. That, and, of course, thinking about your bottom line, has led every publisher to lean more and more into multiplatform releases . On top of PC ports, Square Enix has released a decent amount of remasters and special editions of the Final Fantasy series specifically for Nintendo's handheld. The Final Fantasy games hitting Switch isn't entirely unprecedented. The connection between Final Fantasy and Nintendo dates back to the series’ infancy, when the first game debuted on Nintendo's Famicom system in 1987. In fact, the first six mainline Final Fantasy games debuted on Nintendo platforms before Square Enix jumped to PlayStation as the series’ primary platform with Final Fantasy 7. We've got a lot to look forward to on both Switch systems in 2026, including Final Fantasy VII Remake Integrade on Switch 2 and ph...

Resident Evil Requiem Trailer Reveals Bustling City Location, In a What Looks Like a Huge Departure For The Survival Horror Series

Resident Evil Requiem will feature gameplay set within a busy city environment, a new Nvidia trailer has revealed — prompting a mixed response from fans. Comments on today's new Requiem trailer published by Nvidia range from praise for the look of the location to shock at the fact that it exists in a Resident Evil game. It's fair to say that Capcom's survival horror series has never featured an area like this, with cars driving, and pedestrians strolling down a city street. But today's glimpse is just a glimpse, with a few shots of the area and a brief snippet of protagonist Grace Ashcroft walking along. It remains to be seen how expansive this actually is in-game. "I am immediately alarmed by this," Resident Evil fan Sakaixx wrote on reddit , after seeing the trailer. "RE Engine and open layout really doesn't mesh well." "Open world and Capcom don't mix," added another fan, EbolaDP. Others meanwhile said the city environme...

Where Winds Meet Version 1.2 Update Out Later This Week, Includes 'Most Formidable Challenge Yet'

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NetEase and developer Everstone Studio have outlined its January roadmap for the open-world action-RPG, Where Winds Meet , which includes new modes, campaign missions, quests, puzzles, and bosses. The developer is set to push out the newly-announced Version 1.2 update on January 9. We can expect updates every week of the month, including the final chapter in the Kaifeng campaign — described as "the most formidable challenge yet" — and a competitive Guild Battle Pre-Season (more on that below). You can also partake in limited-time festivities via the Jianghu Martial Games, and visit the Nine Mortal Ways Camp and mysterious puzzle cave, Mistveil Prison. "Hidden in the Ghost Market beneath Kaifeng, the Nine Mortal Ways Camp Serves as a gathering place for sect members with diverse personalities, full of intrigging encounters, secret treasures, and bustling fun — but beware of the scams!" the team teases. Version 1.2 also ushers in "large-scale, coordinated m...

'It's Like Saying We Should Spend More Time on Tatooine With Farmer Luke' — Cyberpunk 2 Creative Director Says Extending 2077's Act 1 Wouldn't Have Made the Game Better

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Ever since Cyberpunk 2077 came out in 2020, fans have debated Act 1, which sees V befriend Jackie Welles and attempt to make it big in Night City before the infamous heist mission goes horribly wrong. Some feel the game would have been better had Act 1 been extended and given players more time with the much-loved — but short-lived — companion character. But what does the creative director of Cyberpunk 2 think? Taking to social media , CD Projekt's Igor Sarzynski said extending Act 1 before the heist wouldn’t have made Cyberpunk 2077 a better game, and he used Star Wars to back up his point: “it's like saying we should spend more time on Tatooine with farmer Luke before he got involved with all this Jedi stuff.” Then: “the motivation / goal in this section of the game is pretty vague — 'get to the top' — which, prolonged and without stakes or pressure would result in meandering, unfocused experience.” Act 2 picks up after the shocking events of Act 1 and Jackie’s ...

Original Magic: The Gathering Art Director Wanted the TCG to 'Celebrate Female Empowerment' With Its Card Art

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The original art director of Magic: The Gathering, Jesper Myrfors, has once again taken to social media to offer some interesting behind-the-scenes insight into the early days of the game, this time explaining his efforts to ensure Magic "celebrated female empowerment along with male empowerment" through a simple rule: "No babe art!" In a Facebook post over the weekend, Myrfors spoke at length about his intentions for inclusivity in card art, and his efforts to hire women artists for the game. He says he wanted to ensure that Magic was appealing to women and men, particularly in the midst of a wider gaming environment that was often "less appealing for women" in no small part due to portrayals of female characters as "window dressing". Here's how Myrfors put it: When I was art directing Magic, one of my rules was "No babe art!" That is no artwork that shows a scantily clad woman in a subservient or weak position. I really di...